Here is a full guide on how to complete Tricky Doors walkthrough level 2 puzzle game, which is called Secluded Island.
Tricky Doors is a fairly new puzzle game that launched on 3rd June 2021 and the aim of the game is to escape the room. There are different mini-puzzles you need to complete for these levels with some being more difficult to solve than others, which has led some players to look for the walkthrough of these games, from level 1 until the end. This game is available to download and play on the Nintendo Switch and Android and iOS devices and is free to play.
There are new levels that are still being released in the game and we will do our best to create the walkthroughs/guides to help you complete the sections you may need some help on as quickly as possible. This article will show you how to complete the second level of the game, which is called Secluded Island.
Tricky Doors Walkthrough Level 2 – Secluded Island
Here is our Tricky Doors Level 2 Walkthrough Guide:
To get access to the second episode or level, you will need to complete the first one, which we have done a full detailed guide for you, which you can see by clicking here. Tricky Doors have names for the different levels and the second one is called Secluded Island. Once you have clicked to play this level, you will see the following information:
“You have woken up on a secluded island. There’s nobody else here. You have no idea about how you managed to get here. Another important mystery is finding a way out of here, and you have to solve it on your own.”
Once you click on ‘play’ you will be transported to a location which shows a broken bridge, boat and you can also see a cabin and ship in the distance. What you want to do first is to click on the red toolbox, which is located on the right side of the broken boat. This will zoom into the box, where you can click on the fishing rod to add it to your inventory. The toolbox has a three-colour sequence, which we will have to come back to later as we do not know the combination yet.
If you go back, you will be able to click on the broken boat where you will be able to collect brushwood and add that to your inventory. You will notice you will need to collect seven more brushwood before you can use it. There is also a yellow toolbox on the left, which you can click on to open it and retrieve the saw and hammer.
When you go back, you can use the saw on the wood in the foreground to make wooden boards. These wooden boards can then be used on the broken bridge to create a path that leads to the cabin at the back and this is where you want to travel next.
There are a few items you can add to your inventory from here which are:
- Brushwood which can be located on the left side of the net
- Rubber duck in the middle.
- Click on the jacket hanging on the cabin where you can then click on the lighter in the pocket.
- Click on the stairs in front of the cabin and use your hammer in your inventory to lift the wood. You can add the brushwood and chips to your inventory (there are three more chips you need to find).
- You can click on the boat in the back and click on the sail to add the torn sail to your inventory. There is also brushwood here on the boat.
To help you, we have circled all the items in the image below if you can’t spot some of the items mentioned above:
You can then click on the chest located on the left side of the cabin door and click on the top. This will reveal a puzzle game where you need to untangle the ropes by moving them around. The puzzle will be different for most so if you cannot complete it, you can skip it if you have enough coins. Here is what our puzzle looked like:
Here is the puzzle completed if you have the same one:
Once it has been completed, the chest will open and you can now retrieve the ladder from it. This ladder can then be used on the tree in the background, which leads to a birdhouse. You will notice there is a key in the hole as well as some brushwood, both of which can be added to your inventory. You can now use this key on the lock on the cabin to enter the next room.
The room is dark, but there is an oil lamp in the middle. You can retrieve the empty canister, which is located at the back on a table to the right of the lamp, and then exit the room and back again to go to the place you started. You want to then click on the boat where it will show the gas tank. You need to click on the canister and click on the tank and take off the lid when it goes on the canister which will then fill it up. You can now put the can of gasoline in your inventory.
Now you can go back to the cabin and use the can of gasoline on the lamp as well as the lighter to light up the room. You can now collect the following items:
- Forceps where the empty canister was.
- Brushwood can also be found in the same location.
- There is a fishing line on top of the barrel in the middle of the room.
- Click on the buckets located on the left side of the room. You can then click on the front one which will add a jar with resin to your inventory.
- You can also add the brushwood from the same location as the resin (should be the last one).
Here are the locations circled in the image below to help you to see them better:
In this room, you can see a picture of a boat on the left side which has the colours yellow, green, and red. If you remember at the start, there is a box that has a colour-coded combination. You need to go back to the beginning and once you open the box by using the same colour combo, you will be able to get a hook and a knife from inside.
In your inventory, you will now have a fishing pole to which you need to add the fishing line and hook to, to have a complete fishing rod. Now you want to use this fishing rod to bring the carton that you can see floating in the water on the right of the screen to the middle. Click on it and it will give you a key. You can also click on the rubber duck in your inventory and use the knife on it to reveal more chips inside it.
You then want to go back to the cabin and on the right, you will see you can use the key on a wooden locked box. Here you can add a tripod and wooden box to your inventory. On the bed, you will see there is something sewn into the mattress and you can use the knife on this to reveal more chips.
If you go outside of the cabin, you can click on the stones on the floor to zoom in on it. Here you can place the tripod on top and use the jar of resin in the middle. You can put the brushwood at the bottom and use a lighter to set it on fire. You can then use the forceps to retrieve the chips from the jar. which should mean you have all four chips in your inventory.
You can now go back into the cabin and click on the chest located behind the barrel. You can use the four chips on the holes and when you click on the chest, it will reveal a new minigame. This will again be different for players and the aim of the game is to make one continuous line with no overlaps from each point. You can skip this game if you find it too difficult by using coins.
Once you have completed the game, you will see a sewing machine emerge from where the chest was. You can use the sail here to stitch it up. The next step is to exit the cabin and attach the sail back onto the boat you got it from, where it will reveal some constellations.
You can now use your box to make the same constellation, which will open to give you a key. This key can then be used on the lock that is holding the boat to shore. You can now click on the glowing orb on the horizon to complete the level!
Click here for the complete walkthrough for level 3!