Epic Games have released a post addressing the recent turbo building changes and the next steps to address community concerns.

In today’s v10.20 Fortnite update, Epic increased the turbo build placement times from 0.05 seconds to 0.15 seconds. The reason why this was done was to address several problems including spam building.

Epic stated they did not want to dramatically impact how responsive building feels and the ability to perform 90s. The next steps have been outlined to address concerns, which will be implemented and pushed live. Here’s the full post from the Epic Games site:

We wanted to drop in and provide some context for the changes to the turbo build timer.

What Changed in v10.20?
We returned the time between subsequent Turbo Build placements from 0.05 seconds to 0.15 seconds in v10.20. This was the value used up to v4.30.

Content continues below ad

Why Change Turbo Build?
We did so as a first step addressing several problems:

  • Rapid Turbo Building favors players with low ping in disproportionate ways. 
    • Taking walls (racing with another player to place a wall before them)
    • Turtling (continually rebuilding a wall that is taking damage)
  • Turtling disproportionately favors defender
    • E.g. holding mouse button vs. squad shooting at 1×1
  • Building piece placement accuracy
    • Easy to accidentally place multiple pieces “at once”
  • Spam building
    • Easy to spam build
    • We want building to be a bit more deliberate

What we don’t want to dramatically impact:

  • How responsive building feels
  • The ability to perform 90s
    • Rapidly gaining high ground by building up within single tile
  • The ability to “waterfall”
    • Building wall pieces as support while falling down

Next Steps
We’re working to implement the following further changes and will update you on social channels once they’re live.

  • Replace initial building and turbo building delay with rate of fire logic
    • First placement is instantaneous
    • No way to build faster than a building piece every 0.15 seconds
    • Note: By itself this doesn’t address defensive agency of turtling / low ping benefit
  • Enforce rate of fire for contested pieces
    • If a building piece is destroyed:
      • Server waits 0.15 seconds before allowing rebuild
      • Players attempting to rebuild the destroyed piece during that 0.15 seconds are added to a list
      • There are several potential ways to pick the winner we’re exploring:
        • Coin flip between people not currently owning the building piece
        • Coin flip between everyone trying to build
        • Favor person currently owning building piece
      • At end of delay, place building piece
    • Ensures that building piece replacement (“taking walls”) is not ping sensitive
    • Ensures a minimum time between a wall being destroyed and replaced

12
Leave a Reply

avatar
4 Comment threads
8 Thread replies
1 Followers
 
Most reacted comment
Hottest comment thread
6 Comment authors
GhostFZ 62SidNightwalkerRonnyTechfaultSomeone Recent comment authors
  Subscribe  
newest oldest most voted
Notify of
SidNightwalker
Guest
SidNightwalker

All I can say is it’s about damn time. I’m sure a bunch of cheap players will hate this. Good, I hope they stop playing altogether.

Techfault
Guest
Techfault

Read my comment and tell me if in wrong. Share with friends and spread awareness

Dixie Normus
Guest
Dixie Normus

I’m guessing the competition crew will sort this out for the plebes.

GhostFZ 62
Guest
GhostFZ 62

I am not sure what difference does it make or does the building will feel anything different

SidNightwalker
Guest
SidNightwalker

By competition crew are you talking about the incessant whiners out there that can’t even handle a mech that moves slower than a snail?

GhostFZ 62
Guest
GhostFZ 62

i guess so
Pro players complain a ton so yeah and they are right about this but they kinda messed up but the goal is right

Someone
Guest
Someone

You know, they’re actually right. It’s an inconvenient truth, and it hurts. But they’re making a valid point though

Techfault
Guest
Techfault

Look. Basically they have a point, but they messed up by tripling the timing. Epic games just cares for low ping people. I have a better thing to do. Make a matchmaking region for every continent and increase the turbo building time from 0.05 to 0.07 instead of making it that hard for a player to build. Fortnite is a building game. At least keep creative the same where we players want to play our 1v1s in please take it into consideration. Otherwise, the fame fortnite got in the last 2 years will be gone in a week. So in… Read more »

Ronny
Guest
Ronny

Ping wins anyway no matter what and u can’t say that builds are deliberate now coz they won’t build

SidNightwalker
Guest
SidNightwalker

I will give you that there should be different build times for different modes. I mean yeah that would be the best way to go about doing things. Epic doesn’t seem to like taking the effort to give different game modes different rules unless it’s a special mode. Probably because they just don’t care, if I had to guess.

GhostFZ 62
Guest
GhostFZ 62

making different build times for different mode does not make sense that much instead of having a single balanced build time for everything
if they don’t care then Fortnite would never have gotten popular
it’s a good game with minor problems which some people complain soo much about that they seem super big

GhostFZ 62
Guest
GhostFZ 62

bruh don’t you play any other games that this ruined your Childhood
there are soo many awesome Single players games and you say Fortnite Ruined your childhood by adding Mechs and changing turbo build
WOW!