Epic Games have released the patch notes for the v8.01 Fortnite update.
Epic Games teased the release of the Buried Treasure item on Monday, 4th March by updating the in-game news feed to announce the item. Usually, updates that follow a patch update tend to be simple content updates without any downtime or players having to download new files however, there have been a number of bug and performance issues Epic have addressed in the v8.01 update.
Here are the full patch notes for the v8.01 update:
WHAT’S NEW?
Buried Treasure
Follow the map to uncover hidden loot across the island! Find the X that marks the spot and get to digging.
GAMEPLAY
- Increased the angle at which you can slide down terrain without taking damage from 65 degrees to 75 degrees.
LIMITED TIME MODE: SLIDE DUOS
Summary
Ice blocks on everyone’s feet, infinite ammo Grapplers in everyone’s inventory – a recipe for a slippery good time!
Mode Details
- Friction greatly lowered.
- Max run speed greatly raised.
- Falling damage removed.
- Infinite ammo Grapplers added to everyone’s inventory.
WEAPONS + ITEMS
- Buried Treasure
- It’s a map that is used to track down buried chests on the map.
- Chests contain a trove of legendary loot.
- X marks the spot! The chest must be dug up using a pickaxe.
- There is a limit of one map held at a time.
- Legendary Rarity.
- Can be found from Floor Loot and Chests.
- It’s a map that is used to track down buried chests on the map.
- Reduced Infantry Rifle availability
- Reduced the chance of receiving an Infantry Rifle from Chests from 14.41% to 13.39%
- Reduced the chance of receiving an Infantry Rifle from Floor Loot from 2.41% to 2.24%
- Reduced Clinger availability
- Reduced the chance of receiving Clinger’s from Chests from 9.42% to 5.52%
- Reduced the chance of receiving Clinger’s from Floor Loot from 1.27% to 1.02%
- Vaulted
- Bottle Rockets
EVENTS
- New Tournament: Gauntlet Solo Test Event & Gauntlet Duo Test Event
- We are running a new type of tournament as a test of several format updates.
- Extended Hours: This event consists of a single session which lasts until March 9th 00:00 GMT.
- Due to the extended hours for this event, Duo players will each have their own score that remains when changing partners.
- Note: Due to the playlist featuring matchmaking based on your score, the quality or availability of matches may differ at certain times of day.
- Updated Scoring:
- Match Limit: None
- Bus Fare: -2 Points
- Each match played will reduce your score by two points in the form of a ‘Bus Fare’ at the start of the match.
- Tournament scores cannot go into the negatives – at the end of a match, if a player has a negative score for the tournament then their score will be reset to zero points.
- Victory Royale: +3 Points (+10 Total)
- 2nd – 5th: +2 Points (+7 Total)
- 6th – 10th: +2 Points (+5 Total)
- 11th – 25th: +3 Points (+3 Total)
- Each Elimination: +1 Point
- Matchmaking:
- Players are still matchmade against opponents with similar point totals.
- Matchmaking will wait for up to 8 minutes before creating a match with the closest players available.
- Matchmaking will search in a considerably wider points range after 4 minutes of searching.
- At the conclusion of the Gauntlet Test Event, the Top 5% of players based on their final score will unlock the ‘Gauntlet Finals’ tournament.
- New Tournament: Gauntlet Solo Finals & Gauntlet Duo Finals
- Scheduled 3-hour event, check tournament in-game for your local time.
- Note: NA East and NA West are now separate for scheduled tournaments, and no longer share a leaderboard.
- Scoring:
- Match Limit: 10 Games
- Victory Royale: +3 Points (+10 Total)
- 2nd – 5th: +2 Points (+7 Total)
- 6th – 10th: +2 Points (+5 Total)
- 11th – 25th: +3 Points (+3 Total)
- Each Elimination: +1 Point
- Top 3000 players in each server region will advance to Round 2 on Sunday during same time block.
- Scheduled 3-hour event, check tournament in-game for your local time.
AUDIO
- Improvement to the standard AR sound so that it’s not overbearing on the shooter.
- The sound made when a player destroys a structure is now louder when instigated by enemies.
- Footstep audio blends in the above/below layers, rather than binarily switching between them.
- Footstep occlusion traces from the head of enemies when they’re above or below.
- Reduced the volume of the Season 8 Victory Umbrella.
- The Season 8 Victory Umbrella now uses the correct sound on Mobile/Switch.
MOBILE
Bug Fixes
- Fixed an issue when pressing the fire button with 2 fingers causes fire action to continuously loop.